trailing,
no bounce: move toward the horizontal position of the mouse ... no bounce
onClipEvent(enterFrame){
// eliminate the bouncing
if (_x + 10 < _parent._xmouse){
_x = _x+ 10;
} else if (_x - 10 > _parent._xmouse){
_x = _x - 10; }
// if the instance is within 10 pixels
// of the mouse, nothing will happen
}